Skip to content
Pilot HandbookCHAPTER 06

Enemies

Aliens came through the Rift and spread across the maps. Know how each one fights before you open fire.

No alien holds a patch of a map. They wander the whole of it, and new ones fly in from past the border. Most notice you at about the edge of your screen, so you see them turn toward you, and give up once you are well out of reach.

  • Most attack on sightThe Drifter is the exception: it never starts a fight, fights whoever shoots it, then lets them go.
  • Bosses waitA boss never starts a fight, so a big alien on your map is a choice, not an ambush. Once hit it never lets go, unless you reach a safe zone, are destroyed, fire an EMP or leave the map.
  • They keep movingIn a fight an alien keeps moving round you and fires at where you are now. Circling just outside its reach works. The Harrier and the Outrider aim where you are going.
  • Most run when hurtBadly damaged, most species break off, fly to the map’s edge and park there without shooting back. Their shield comes back, their HP does not. Bosses, the Husk and the swarms never run.

You can always fly away

No ordinary alien is faster than a fitted starter, except the swarms and the Outrider. A new pilot can leave a fight it did not start.

The aliens you meet from your first map on, roughly in the order you meet them.

  • DRIFTERPACK

    It leaves you alone until you open fire, then fights back.

    HP
    400
    Shield
    400
    Per shot
    81
    Credits
    400
    XP
    400
    Rift Crystal
    2
    Honor
    2
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base4004008140040022
    Elite1,6001,6001621,6001,60088
    Swift200200361,0001,00055
    Found onW-1W-2S-1S-2M-1M-2
  • RAIDERPACK

    It attacks on sight and gives chase.

    HP
    1,500
    Shield
    750
    Per shot
    252
    Credits
    1,200
    XP
    800
    Rift Crystal
    5
    Honor
    4
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base1,5007502521,20080054
    Elite6,0003,0005044,8003,2002016
    Swift7503751123,0002,0001310
    Found onW-2W-3W-4W-5S-2S-3+6
  • MARAUDERPACK

    It attacks on sight and hits far harder than a Raider.

    HP
    12,000
    Shield
    6,000
    Per shot
    855
    Credits
    6,000
    XP
    1,600
    Rift Crystal
    12
    Honor
    8
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base12,0006,0008556,0001,600128
    Elite48,00024,0001,71024,0006,4004832
    Apex96,00048,0002,56548,00012,8009664
    Swift6,0003,00038015,0004,0003020
    Found onW-3W-4S-3S-4M-3M-4+3
  • HUSKPACK

    It attacks on sight. Slow, and it takes a long time to destroy. It never runs.

    HP
    30,000
    Shield
    15,000
    Per shot
    1,116
    Credits
    11,500
    XP
    3,200
    Rift Crystal
    24
    Honor
    16
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base30,00015,0001,11611,5003,2002416
    Elite120,00060,0002,23246,00012,8009664
    Apex240,000120,0003,34892,00025,600192128
    Swift15,0007,50049628,7508,0006040
    Found onW-3W-4S-3S-4M-3M-4+3
  • HARRIERPACK

    It aims where you are going, runs when badly hurt and comes back once it has healed.

    HP
    56,000
    Shield
    24,000
    Per shot
    3,420
    Credits
    21,000
    XP
    3,200
    Rift Crystal
    30
    Honor
    16
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base56,00024,0003,42021,0003,2003016
    Elite224,00096,0006,84084,00012,80012064
    Swift28,00012,0001,52052,5008,0007540
    Found onW-5S-5M-5
  • SPLINTERPACK
    HP
    50,000
    Shield
    40,000
    Per shot
    2,970
    Credits
    24,000
    XP
    6,400
    Rift Crystal
    15
    Honor
    32
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base50,00040,0002,97024,0006,4001532
    Elite200,000160,0005,94096,00025,60060128
    Swift25,00020,0001,32060,00016,0003880
    Found onW-6W-7S-6S-7M-6M-7
  • OUTRIDERPACK
    HP
    40,000
    Shield
    30,000
    Per shot
    2,340
    Credits
    17,500
    XP
    6,000
    Rift Crystal
    36
    Honor
    30
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base40,00030,0002,34017,5006,0003630
    Elite160,000120,0004,68070,00024,000144120
    Swift20,00015,0001,04043,75015,0009075
    Found onW-8S-8M-8
  • MOTEPACK

    It pours out of a destroyed Hive and comes straight for you.

    HP
    4,000
    Shield
    4,000
    Per shot
    288
    Credits
    2,000
    XP
    400
    Rift Crystal
    6
    Honor
    2
    Found onW-5S-5M-5
  • BROODLINGPACK
    HP
    8,000
    Shield
    6,000
    Per shot
    513
    Credits
    3,500
    XP
    800
    Rift Crystal
    8
    Honor
    4
    Found onW-6S-6M-6

Higher up your band you also meet the Splinter, on your sixth and seventh maps, and the Outrider on your eighth: fast, it leads its shots and fires a rocket salvo you can see coming.

The big ones, from your third map up. One fire rate from full health to destroyed: no phases, no rage, no weak points. A pilot fitted for the map can win the fight.

  • WARLORDBOSS

    It waits for your first shot. Once you fire, it never lets go.

    HP
    120,000
    Shield
    60,000
    Per shot
    3,600
    Credits
    51,200
    XP
    6,400
    Rift Crystal
    64
    Honor
    32
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base120,00060,0003,60051,2006,4006432
    Elite480,000240,0007,200204,80025,600256128
    Apex960,000480,00010,800409,60051,200512256
    Found onW-3S-3M-3X-1X-2X-3
  • TYRANTBOSS

    It waits for your first shot. Its shield is as strong as its hull.

    HP
    200,000
    Shield
    200,000
    Per shot
    4,000
    Credits
    102,400
    XP
    12,800
    Rift Crystal
    96
    Honor
    64
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base200,000200,0004,000102,40012,8009664
    Elite800,000800,0008,000409,60051,200384256
    Apex1,600,0001,600,00012,000819,200102,400768512
    Found onW-4S-4M-4X-1X-2X-3
  • HIVEBOSS

    It waits for your first shot. Destroy it and a swarm of Motes pours out around you.

    HP
    300,000
    Shield
    200,000
    Per shot
    3,200
    Credits
    204,800
    XP
    25,600
    Rift Crystal
    160
    Honor
    128
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base300,000200,0003,200204,80025,600160128
    Elite1,200,000800,0006,400819,200102,400640512
    Found onW-5S-5M-5
  • MONOLITHBOSS

    It waits for your first shot. Slow, and it hits harder than any other boss.

    HP
    400,000
    Shield
    300,000
    Per shot
    6,800
    Credits
    409,600
    XP
    51,200
    Rift Crystal
    224
    Honor
    256
    Every variant
    VariantHPShieldPer shotCreditsXPRift CrystalHonor
    Base400,000300,0006,800409,60051,200224256
    Elite1,600,0001,200,00013,6001,638,400204,8008961,024
    Found onW-6W-7S-6S-7M-6M-7
  • BROODBOSS

    It never fires a shot. Hit it and its Broodlings come for whoever hurts it most.

    HP
    1,600,000
    Shield
    1,200,000
    Per shot
    0
    Credits
    1,638,400
    XP
    536,200
    Rift Crystal
    1,024
    Honor
    2,681
    Found onW-6S-6M-6

Most species come in more than one variant: the same alien, tougher and better paid. Each card above lists the variants its species has.

  • BaseThe everyday version.
  • EliteDrawn larger, far tougher, hits harder and pays more.
  • ApexLarger again: the toughest and best-paid version of its species.
  • SwiftA rare, bright pink spawn of the ordinary species: fragile and quick to fire, and it pays well above the usual. Kill it first.

Two bosses fight with a crowd. Destroy a Hive and its Motes burst out of the wreck and rush you.

The Brood is a nest anchored on your sixth map. It never attacks, but the moment it is hit it releases its whole guard of Broodlings, which make passes straight through whoever hurts it most and shoot anyone near. Left alone it rebuilds its guard and heals. It pays everyone who fought it by their share of the damage, so the galaxy map warns you: the Brood is squad work.

Swarms come close

A Heat Pulse hits everything close around you at once, which is exactly where a swarm wants to be.

Three more species live in the Deep Rift: the Leviathan, a world boss; the Wrangler; and the Sentinel, a turret. The Deep Rift is built and closed for now, so none of them can be met yet.

Rift Raids are not playable yet either.